[Devlog 0.19] Dialogue System


The dialogue system is a must-have in any RPG. Dialogue, cutscenes, and quests make up the bulk of the content in RPGs. Therefore, we spent more time researching this system than other features.

For the dialogue system, we used the Unity Timeline as the backbone.
If you're interested in this system, please feel free to open a discussion in the comments section...

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